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Sorcerer

Main Stat:

Hit Die:

Saving throw:

Armour:

Weapons:

Charisma

d6

Constitution & Charisma

Sorcerer

None

Daggers, Darts, Slings, Quarterstaffs, light Crossbows

All usable weapons
Longsword
Melee
Sling
Range
Dart
Range
Light Crossbow
Range
Quarterstaff
Melee
Dagger
Melee
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